Month: October 2017

Izakaya (居酒屋)improvements

Added a few new props on the storefront and inside, changed some fonts and started the back room of the store....

Today screenshots

Today screenshots, few props added, lot of work on the lighting, looks good....

Others Izakaya(居酒屋) assets

Today assets, no i-ray this time because they aren’t textured in Substance Painter, but directly in Unreal, using some imported Substance materials and some textures...

Japanese vase

Another modeled and textured asset, i-ray rendered....

Japanese sake barrel

One of today modeled and textured assets, i-ray rendered. It’s a sake barrel....

Japanese House Work In Progress

UPDATE July, 2018: I’ve completely remodeled and re-textured the whole project. Now it’s looking completely differently, look here some more recent posts. Today screeenshots, changed...

Daz3D to UE4

POSTED IN DAZ3D TO UE4 What are the problems when you import Daz3D model to UE4? UPDATE Feb 2, 2018: It’s possible to use Daz3D models in...