A little article about poses in UE4 and how to use them.
How to transform Daz attributes to Unreal poses.
Contains a little script that will key all “eCTRL” attributes to the timeline, one attribute by frame. Continue reading “Export all eCTRLs as animation and import as poses(Daz3D to UE4)”
Victoria 8 expressions (eCTRL) exported from daz3d as animation, one expression per frame. Imported in Unreal Engine 4, played at 10% speed. All animated with bones, no morph targets. Continue reading “Face animation with bones (Daz3D to UE4)”