Some New Clothes For Victoria 8

I did some new clothes for Victoria 8: a tank top and a new jeans. As usually, they are simulated in Marvelous Designer using real sewing patterns, then after some work in Maya LT (well, for the jeans was really a lot of work, for the tank was quite easy), they are imported into DAZ for skinning and morphing, exported and improved again in Maya and finally imported in Unreal 4. For texturing: for the tank I’ve simply baked the normal map in Substance Painter and then used a fabric substance directly in Unreal combined with my normal map; the jeans are textured in Substance Painter with a lot of work, but I really like the result.

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