Modular Snap System Plugin for UE4

Snap Actors in Editor by moving them close to each other!

 

Modular Snap System Editor Plugin allows to snapping and aligning Actors by simply moving them close enough to each other. Especially useful for working with modular assets without worrying about grid and alignment. Works with any Actor class that has Static Mesh Components. Existing static meshes can be easily prepared for use with the system.

Available now on the marketplace.

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Mirror animation in Human IK with root motion

Our goal is to swap animation between left and right sides of the body. For example there is a walk forward start animation that begins by lifting the left foot, and we want the exact opposite: character walks forward but starts by lifting the right foot. In my case it’s for UE4 character with root motion, but I suppose it can be applied to another cases too. Continue reading “Mirror animation in Human IK with root motion”