Building a Machiya Street – Work in Progress
A little update on the Modular Japanese House. I’m trying to build a level, but at the same time I’m still working on the meshes...
A few new screenshots of the Japanese Modular House
Few screenshots of the work in progress....
Fusuma and Stairs
Today progress in screenshots. It’s starting to look good. I’ve spent a couple of days finding some good materials for the stairs (I have 4...
Fusuma Japanese Modular House Progress
A little preview on the progress made with the Japanese Modular House project. Adding some drawing to the fusuma made it immediately looking more Japanese....
Japanese House Progress
An update on the Japanese House project. Almost all pieces are done, but still need a little polish and a good presentation. We also made...
Japanese Modular House Update
An update on the Japanese modular house. I’ve finally modeled the “hongawara” roof (本瓦葺) a.k.a the very typical Japanese roof composed of concave tiles “hiragawara”...
Some Progress On Japanese Modular House
A little progress on the Japanese modular house. I’ve started to do some modelling for the roofs and worked on the walls in a way...
Japanese Modular House (Work in progress)
UPDATE July, 2018: I’ve completely remodeled again the whole thing to avoid the unsightly borders in the middle of the pillars. Now it’s looking completely...
Today’s Screenshots in UE-4
POSTED IN DAZ3D TO UE4...
Izakaya (居酒屋)improvements
Added a few new props on the storefront and inside, changed some fonts and started the back room of the store....
Today screenshots
Today screenshots, few props added, lot of work on the lighting, looks good....
Others Izakaya(居酒屋) assets
Today assets, no i-ray this time because they aren’t textured in Substance Painter, but directly in Unreal, using some imported Substance materials and some textures...
Japanese vase
Another modeled and textured asset, i-ray rendered....
Japanese sake barrel
One of today modeled and textured assets, i-ray rendered. It’s a sake barrel....
Japanese House Work In Progress
UPDATE July, 2018: I’ve completely remodeled and re-textured the whole project. Now it’s looking completely differently, look here some more recent posts. Today screeenshots, changed...
Irori and other stuff screenshots
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14/09/2017 Restaurant in Progress
Restaurant interior in Unreal 4. Work in progress. ...
05/09/2017
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Japanese Modular Buildings
Work in progress...
Cat Statue
Painted and rendered in Substance Painter...
Jizaikagi (自在鉤) Fish Modelling
The fish is modeled in Maya LT 2017, then painted and rendered with Substance Painter....