Category: One (at least) screenshot per day

Fusuma and Stairs

Today progress in screenshots. It’s starting to look good. I’ve spent a couple of days finding some good materials for the stairs (I have 4...

Fusuma Japanese Modular House Progress

A little preview on the progress made with the Japanese Modular House project. Adding some drawing to the fusuma made it immediately looking more Japanese....

Japanese House Progress

An update on the Japanese House project. Almost all pieces are done, but still need a little polish and a good presentation. We also made...

Japanese Modular House Update

An update on the Japanese modular house. I’ve finally modeled the “hongawara” roof (本瓦葺) a.k.a the very typical Japanese roof composed of concave tiles “hiragawara”...

Japanese Modular House (Work in progress)

UPDATE July, 2018: I’ve completely remodeled again the whole thing to avoid the unsightly borders in the middle of the pillars. Now it’s looking completely...

Today’s Clothes

POSTED IN DAZ3D TO UE4 Victoria 8 has some new clothes. The clothes are simulated in Marvelous Designer, then skinned and morphed in DAZ3D, finally after...

Women Jeans Model

I’ve modeled some jeans for DAZ3D Victoria8 figure in Marvelous Designer 7. The new Marvelous Designer presents some nice features (Modular mode, Topstitching, Zipper, etc.)...

Car Model

Work in progress, but start to look good. The car is one of the cars available on DAZ marketplace. There is a lot of work...

Izakaya (居酒屋)improvements

Added a few new props on the storefront and inside, changed some fonts and started the back room of the store....

Today screenshots

Today screenshots, few props added, lot of work on the lighting, looks good....

Others Izakaya(居酒屋) assets

Today assets, no i-ray this time because they aren’t textured in Substance Painter, but directly in Unreal, using some imported Substance materials and some textures...

Japanese vase

Another modeled and textured asset, i-ray rendered....

Japanese sake barrel

One of today modeled and textured assets, i-ray rendered. It’s a sake barrel....

Japanese House Work In Progress

UPDATE July, 2018: I’ve completely remodeled and re-textured the whole project. Now it’s looking completely differently, look here some more recent posts. Today screeenshots, changed...

Suit Pants

Suit pants in Unreal 4, today screenshot! HOWTO: First, I’ve created and simulated (complete simulation / 1 point every 10mm tissue) the pants in Marvelous...