Victoria 8 has some new clothes. The clothes are simulated in Marvelous Designer, then skinned and morphed in DAZ3D, finally after some cleaning work in Maya imported in Unreal Engine.
Victoria 8 expressions (eCTRL) exported from daz3d as animation, one expression per frame. Imported in Unreal Engine 4, played at 10% speed. All animated with bones, no morph targets. Continue reading “Face animation with bones (Daz3D to UE4)”
Victoria 8 from Daz3D went to the beach in Unreal Engine 4. Video plus few pics.
I’ve modeled some jeans for DAZ3D Victoria8 figure in Marvelous Designer 7. The new Marvelous Designer presents some nice features (Modular mode, Topstitching, Zipper, etc.) with respect to the previous version, but the most important improvement, IMHO, is in the performance, which is really nice. I really had fun doing those jeans and other clothes I’m still working on and will show in the feature. Continue reading “Women Jeans Model”
What are the problems when you import Daz3D model to UE4?
UPDATE Feb 2, 2018: It’s possible to use Daz3D models in UE4, but you will probably need modded version of the Engine (Dual Quaternion skinning). Read more for details.