Today, I’ve finally sent to Epic the modular Japanese house kit for review and approval. I hope it will be available soon on the Marketplace.
In the meantime, I’ve also created a page on this blog with the links on all available tutorials.
Game Dev Blog
Today, I’ve finally sent to Epic the modular Japanese house kit for review and approval. I hope it will be available soon on the Marketplace.
In the meantime, I’ve also created a page on this blog with the links on all available tutorials.
Today, I will show in more details how to use the Modular Japanese House Kit to build the architecture of a machiya. As this is a visual detailed demonstration of the concepts and utilities already introduced in the previous part of the tutorial, there is just a video.
Modular Japanese Town House Documentation
Today’s work for my Modular Japanese House project. I wasn’t totally satisfied with the previous version of this house (a small house, desalinated to guests and situated in a garden), so I remade it. I also added the possibility to have the paper of the shoji doors outside the frames, and added rain gutters and pipes.
It took some texturing and modeling work, but finally I have dango and yakitori and some typical Asian grill for cooking in my Modular Japanese House project. Unfortunately, I cannot eat 3D models, but they look yummy 🙂
Modular Japanese House Project update.
I’m making a complete little town. Here a few screenshots of the WIP. The modular Japanese House pack is almost ready to be released. With this level, I’m at the same time working to build a playable demo of the pack and testing the assets and their usability.
Amado (雨戸), wooden shutters against rain, typhoon, etc. I’ve used particles effects in substance painter to get the used look. Now, the rest of the exteriors looks too clean, I’ll work on fixing that. Continue reading “Amado”
A few preview screenshots of
Continue reading “Modular Tansu, Rice Barrels and Rice Sacks”