Military/Work Trousers
I’ve modeled the pants in Marvelous Designer and are all the same mesh. Then, I used Substance Painter for texturing and came out with three...
Japanese Modular Buildings
Work in progress...
Cat Statue
Painted and rendered in Substance Painter...
Jizaikagi (自在鉤) Fish Modelling
The fish is modeled in Maya LT 2017, then painted and rendered with Substance Painter....
The Ship
Modelling a space ship in Maya LT, painting in Substance Painter and importing in Unreal 4. Screenshots taken into Unreal 4. Inspiration for the model:...
The Space Pilot – Work In Progress
Substance Painter is fantastic, it allows to create realistic textures and paint a lot of small details directly on the mesh, without having to model...
The Pilot
Clothing modeled in Maya LT 2016, Character from Mixamo Fuse, Painting in Substance Painter, Imported in Unreal....
Modelling Buildings – Work In Progress
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The Cook Clothing Update
Some progress in the cook clothing, still a lot of work before it will be usable. Here a screenshot in Unreal....
The Cook Clothing
I’m working on modelling the clothing for a cook. Once the model was ready I’ve painted it in Substance Painter ( thank you Steam for...
New furniture added
Here the last models I’ve build in Maya LT and imported in Unreal 4. It’s a set for a self-service....
Work in progress
Making our own clothing for Mixamo characters. A lot of Maya, a little bit of Photoshop. Here a first try for a cook. Work in...