Clothing modeled in Maya LT 2016, Character from Mixamo Fuse, Painting in Substance Painter, Imported in Unreal.
Tag: Mixamo
Work in progress
Making our own clothing for Mixamo characters. A lot of Maya, a little bit of Photoshop. Here a first try for a cook. Work in progress.
Documentation: https://community.mixamo.com/hc/en-us/articles/203791536-Tutorial-Creating-Custom-Fuse-Clothing