Photogrammetry Breakdown: Retopology and Re-UVing in zBrush
See all parts of this breakdown: Photogrammetry: making Nanite meshes for UE5 This is, in my opinion, one of the most tricky parts of the...
Japanese Traditional Furniture Progress
Just a few screenshots to show some progress. Still working on completing it. I’ve also started to modify and add some pieces of the architecture...
Japanese Traditional Furniture
I’ve started this project as a learning zBrush project. It consists on remaking/improving some props I already had for the MJH – Modular Japanese Town...
Kitsune Statues
This is first zbrush sculpting, I did it a couple of months ago, but I didn’t find neither the time neither the spirit to publish...