I modeled some clothes in Marvelous Designer (using DAZ Genesis 8 basic male as avatar) and then used DAZ 3D to skin them and fit them to a custom character. The automatic skin is pretty good, but needs some little corrections, for example in the armpit or between the legs. Continue reading “How to fix little imperfections of DAZ 3D automatic skinning in Maya”
Anim BP for Victoria plus some other stuff [Daz to UE4]
Various stuff done: anim bp for player and NPC, clothing, posing, trying Motionbuilder, custom “look at” and fighting with jcms.
Continue reading “Anim BP for Victoria plus some other stuff [Daz to UE4]”