How to use 2 Bone IK in Unreal if you have 4 bones?
September 19, 2017
Problem: I need to attach the hand of the driver to the steering wheel. Two bone IK node is perfect for that, but my driver has 4 bones in her arms:
Solution: Use virtual bones.
First create 2 virtual bones:
Then apply 2 bone ik to them:
Finally, copy the rotation of the elbow:
Done.
3 Comments
I’ve been trying to IK my Daz characters legs for 2 days but the twist bones were breaking it. This helped me loads and I’ve got it working at last! Thank you!