In this post, I will present the props contained in the following folders: A_PropsInt/Mise, A_PropsInt/Food and A_PropsInt/Noren.
Mise (店) in Japanese means “store, shop, establishment, restaurant”. In this folder you find useful props for your Japanese shops or restaurants.
This is a type of counter: it has 3 material instances for the base and 3 for the shelves, the blueprint allows to make all possible combinations. You can see a practical use of these BPs in MS_Machiya_2, MS_Machiya_10 and MS_Machiya_14 example maps.
BP_Counter_2, BP_Counter_2_Corner, BP_Counter_2_Refr, SM_SupportCeiling, SM_SupportCeilingCorner
These are meshes and BPs for another type of counter. You can see them at work in sushi bar example (MS_Machiya_8 example map) or in MS_Machiya_11 and MS_Machiya_16 maps.
Eating corner. It has a few material variations you can play with. You find some examples on how to use it in MS_Machiya_2 and MS_Machiya_10 example maps.
SM_simple_table_dark, SM_simple_table_natural, SM_simple_table_red, SM_simple_chair_dark, SM_simple_chair_natural, SM_simple_chair_red
Three wood variations of a simple table and corresponding chairs.
Three wood variations for a counter chair. They works well with BP_counter.
Another counter chair. This one works well with BP_Counter_2
A shelf, can be used with the bowls and other kitchen props.
SM_Bowl_1, SM_Bowl_2, SM_Pot_1, SM_Pot_2, SM_Pot_3, SM_Sushi_Plate, SM_Tray
Sake bottles, boxes and glasses
SM_Sake_Bottle_1, SM_Sake_Bottle_2, SM_Sake_Box_1, SM_Sake_Box_2, SM_Sake_3, SM_Sake_3_Box, SM_Sake_Glass, SM_Sake_Vase, SM_Sake_Barrel
SM_ClothHanger, SM_RiceBarrel, SM_RiceSack, SM_Barrel_Market, SM_Barrel_Market_2
SM_Sushibar_Menu: hanging menu for a sushi bar
SM_Menu_Udon: hanging menu for a restaurant serving udon
SM_Menu_V_Beer, SM_Menu_V_Coffee, SM_Menu_V_Sake_Big, SM_Menu_V_Sake_Small: set of four hanging menu for price for beer, coffee, a big glass of sake and a small one. You can easily add your own making a new texture similar to ‘MJH/A_PropsInt/Mise/textures/T_Menu_V_text’ and a new material instance.
SM_grill_table, SM_grill, SM_grill_grid: with these meshes you can compose some Asian grills. You always need SM_grill_table and SM_grill. SM_grill_grid is only used when you want to put a grid on the grill. You find the food props for this grills under MJH/PropsInt/Food/. The grill can also be used as external prop.
These are from public domain images
SM_Signboard, SM_Signboard_Up_1, SM_Signboard_Up_2, SM_Sign_Izakaya
As the name suggests, this folder contains some food:
- SM_yakitori: Yakitori (焼き鳥), grilled chicken;
- SM_dango_4 : Mitarashi Dango (みたらし団子), still to be grilled (you can put it on the Asian grill mesh, as in this picture;
- SM_dango_3 : Hanami Dango, another type of dango (団子); it has three colors, and it’s traditionally made during Sakura-viewing season. Hence the name Hanami (花見) that means “flower viewing”; “hana (花)” meaning “flower”, and “mi (見)” meaning “to see”.
Noren (暖簾) are the traditional Japanese curtains. They are used to protect a house from wind, dust, and rain and to keep a house warm on cold days or to provide shade on hot days. They are also use as decoration or to divide a room into 2 separate spaces.
Noren are also quite common outside shops and restaurants with the double scope of protecting from the weather and displaying the logo of the business.
In this folder, you find also some banners for your shops. They can be all created using BP_banner.