Tag: Substance

Japanese Traditional Furniture

I’ve started this project as a learning zBrush project. It consists on remaking/improving some props I already had for the MJH – Modular Japanese Town...

Sushi Chef

One of the things I did last fall/summer, but I never published on this blog, is a sushi chef model. I’ve modeled the cloths with...

Yakitori and Dango

It took some texturing and modeling work, but finally I have dango and yakitori and some typical Asian grill for cooking in my Modular Japanese...

Adding Details Update

I’m continuing to add details to the Modular Japanese House project. Here today update. Finally I’ve textured the curtains and the banners and modeled and...

Adding Details to the Scene

I’ve started adding a few details to the scene, in order to make the environment more lively. I had to model a few new meshes...

Amado

Amado (雨戸), wooden shutters against rain, typhoon, etc. I’ve used particles effects in substance painter to get the used look. Now, the rest of the...

Landscape work

I’ve started to work on the landscape for my Japanese House project. The idea is to have a big tiled landscape for the view, and...

Japanese Modular House Update

An update on the Japanese modular house. I’ve finally modeled the “hongawara” roof (本瓦葺) a.k.a the very typical Japanese roof composed of concave tiles “hiragawara”...

Japanese Modular House (Work in progress)

UPDATE July, 2018: I’ve completely remodeled again the whole thing to avoid the unsightly borders in the middle of the pillars. Now it’s looking completely...

Marvelous Designer To UE-4 Tips And Tricks

It’s relatively easy to create some nice clothes in Marvelous Designer. However, they are very high-poly for a game engine. So, you may want to...

Women Jeans Model

I’ve modeled some jeans for DAZ3D Victoria8 figure in Marvelous Designer 7. The new Marvelous Designer presents some nice features (Modular mode, Topstitching, Zipper, etc.)...

Izakaya (居酒屋)improvements

Added a few new props on the storefront and inside, changed some fonts and started the back room of the store....

Today screenshots

Today screenshots, few props added, lot of work on the lighting, looks good....

Japanese vase

Another modeled and textured asset, i-ray rendered....

Japanese sake barrel

One of today modeled and textured assets, i-ray rendered. It’s a sake barrel....

Japanese House Work In Progress

UPDATE July, 2018: I’ve completely remodeled and re-textured the whole project. Now it’s looking completely differently, look here some more recent posts. Today screeenshots, changed...

Suit Pants

Suit pants in Unreal 4, today screenshot! HOWTO: First, I’ve created and simulated (complete simulation / 1 point every 10mm tissue) the pants in Marvelous...