It took some texturing and modeling work, but finally I have dango and yakitori and some typical Asian grill for cooking in my Modular Japanese House project. Unfortunately, I cannot eat 3D models, but they look yummy 🙂
Continue reading “Yakitori and Dango”
I’m continuing to add details to the Modular Japanese House project. Here today update. Finally I’ve textured the curtains and the banners and modeled and textured some pipes and rain gutters.
I’ve started adding a few details to the scene, in order to make the environment more lively. I had to model a few new meshes and make some textures. My friend did the sewers like decals. I still want to add some text on the banners and make some new curtains (Noren) for more variety.
Amado (雨戸), wooden shutters against rain, typhoon, etc. I’ve used particles effects in substance painter to get the used look. Now, the rest of the exteriors looks too clean, I’ll work on fixing that. Continue reading “Amado”
I’ve started to work on the landscape for my Japanese House project. The idea is to have a big tiled landscape for the view, and a few small landscapes to an higher resolution where the gameplay will take place.
So I started doing 2 things: 1.) I wrote from scratch the landscape material and replaced the material used in the previous screenshots on this blog, 2) I generated the big landscape itself. Continue reading “Landscape work”
I’m still working to build a machiya street with stores, restaurants and privates houses , inspired from pictures of Kyoto and Ise. Here you can see some progress I did in the last weeks. I hope you like it. Since my previous screenshots, I’ve been working on the lights, especially on the material used in UE4. Continue reading “Ryouriya’s (料理屋) interior and other progress on the modular Japanese house”
Another little preview of the Japanese Modular House. Added a few props, like the zabuton (座布団 – ざぶとん typical Japanese cushions used as chairs), the byoubu (屏風 – びょうぶ- folding screens), some sake bottles, barrels, lamps and curtains (called noren 暖簾 – のれん in Japanese). Continue reading “Japanese Liquor Store Sakaya (酒屋) and Other Interiors Preview”
Another preview of the Japanese Modular House, this time trying to build a noddle (udon in Japanese) shop.
It starts to look good. There are a few assets I still want to add for a more realistic look. Continue reading “Japanese Noddle Shop (うどんや) Work In Progress”
An update on the Japanese modular house. I’ve finally modeled the “hongawara” roof (本瓦葺) a.k.a the very typical Japanese roof composed of concave tiles “hiragawara” 平瓦 and semi-cylindrical convex tiles “marugawara” 丸瓦. I’m working now on the “onigawara” 鬼瓦, then the roof will be ready for use. Continue reading “Japanese Modular House Update”
A little progress on the Japanese modular house. I’ve started to do some modelling for the roofs and worked on the walls in a way they look more realistic. I’ve also separated the interior from the exterior. For the roofs (and in general for Japanese architecture) this article is, imho, very useful.
Continue reading “Some Progress On Japanese Modular House”