SpeedTreeのモデルをUE4/UE5に風のセットアップする。
「Speedtree」の木を#UE4か#UE5に私のインポートし方。多分,もっと良い方法があるんですけど。。。 まず、「Speedtree」というプラグインをイネブルします。...
Japanese Traditional Furniture Progress
Just a few screenshots to show some progress. Still working on completing it. I’ve also started to modify and add some pieces of the architecture...
Japanese Traditional Furniture
I’ve started this project as a learning zBrush project. It consists on remaking/improving some props I already had for the MJH – Modular Japanese Town...
Sushi Chef
One of the things I did last fall/summer, but I never published on this blog, is a sushi chef model. I’ve modeled the cloths with...
Modular Japanese Town House Example Maps: MS_Machiya_11
This example machiya is inspired from this house located as the previous examples ( Machiya_6, Machiya_7, Machiya_9 and Machiya_10) again in an historical quarter in...
Modular Japanese Town House Example Maps: MS_Machiya_9
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Modular Japanese Town House Example Maps: MS_Machiya_8
This post is about my favorite example house in the pack, a sushi bar. This sushi restaurant isn’t inspired from a house found on Google...
Modular Japanese Town House Example Maps: MS_Machiya_7
Machiya_7 is inspired from liquor store also located in Ise in the Mie Prefecture on the same street as Machiya_6. There are a lot of pictures of this...
How to make loops in Maya with time editor (video)
Just a quick post about making looping animations in Maya Time Editor, mostly for myself. Suppose you have a walk mocap fbx and you want...
Modular Japanese Town House Example Maps: MS_Machiya_6
This house is inspired by this udon restaurant located in the city of Ise in the Mie prefecture. In this particular location, there are a few streets...
Modular Japanese Town House Example Maps: MS_Machiya_4
This house is inspired by the machiya in this photo. It’s the photo of a rent house in Kyoto located near Gion, one of the...
Modular Japanese Town House Example Maps: MS_Machiya_3
This house is inspired by a real machiya I’ve found on Google maps. Located in Kanazawa, Ishikawa prefecture, this house is in reality a hotel,...
Modular Japanese Town House Example Maps: MS_Machiya_2
This house example is a restaurant. The exterior is inspired by the restaurant next to the museum I took as inspiration for MS_Machiya_1, as you...
Modular Japanese Town House Example Maps: MS_TeaHouse_1
The tea-house, in Japanese “chashitsu” (茶室) – literally tea-room, is a small house in the garden designated for the tea ceremony. The structure of a...
Modular Japanese House Kit Tutorial – Interior Props – Part A
Here an overview of the interior props this pack offers. The interior props are located under MJH/A_PropsInt. There are 6 subfolders Food, Furniture, Lighting, Mise, ...
MJH – Modular Japanese Town House Pack
Today, I’ve finally sent to Epic the modular Japanese house kit for review and approval. I hope it will be available soon on the Marketplace....
Modular Japanese House Kit Tutorial – Part 1 – B
Today, I will show in more details how to use the Modular Japanese House Kit to build the architecture of a machiya. As this is...
House Example
Today’s work for my Modular Japanese House project. I wasn’t totally satisfied with the previous version of this house (a small house, desalinated to guests...
Yakitori and Dango
It took some texturing and modeling work, but finally I have dango and yakitori and some typical Asian grill for cooking in my Modular Japanese...
Week Progress Screenshots
This week progress of my Japanese Modular House project for the Unreal 4 #ScreenshotSaturday. Added banners, curtains,posters, decals, rain gutters, pipes and interiors!...
Adding Details Update
I’m continuing to add details to the Modular Japanese House project. Here today update. Finally I’ve textured the curtains and the banners and modeled and...
Adding Details to the Scene
I’ve started adding a few details to the scene, in order to make the environment more lively. I had to model a few new meshes...
Building a Small Japanese Town
Modular Japanese House Project update. I’m making a complete little town. Here a few screenshots of the WIP. The modular Japanese House pack is almost...
UE4: Renaming and moving assets
We almost finished a reorganization of a project containing about 2000 uassets. Moving, renaming, removing unused ones, this kind of stuff. Few notes for memory....
Amado
Amado (雨戸), wooden shutters against rain, typhoon, etc. I’ve used particles effects in substance painter to get the used look. Now, the rest of the...