This is a small store (closed, for the moment – no interior, sorry) inspired by some shops in the historical quarter of Ise (Mie prefecture).
Unfortunately, I don’t find the inspiration source for this machiya on my saved maps anymore (sorry! 申し 訳 ありません！). However, I’ve found some of the inspiration photos used for it, like this house or this one (both are inns located in Kyoto).
This example is a separate house, but also a dependence of the restaurant seen in MS_Machiya_16. Also the real world houses that inspired the main restaurant building have a dependence like this one nearby. Actually, the dependence is located in the middle of the two buildings (see here for the seafood restaurant side and here for the soba one) .
This example is inspired by this seafood restaurant (mainly for exterior) mixed with this soba restaurant (mainly for interior), both located in the historical quarter of Ise that has inspired a lot of the example houses of the pack and its demo.
This example is a rice shop ( 米屋 – komeya):
This example is not an actual house, but a stage ( 舞台 – butai in Japanese).
It’s inspired by this stage found on Google maps. Unfortunately I don’t have modeled the musical instruments, but they are in my want-to-do list.
A short video about how to use the procedural generator for scaffolding ( BP_ScaffoldBuilder) and its editor widget (BP_ScaffoldBuilder_Widget ) to easy and fast building of scaffolding.
Modular and procedural scaffolding system and various construction site assets for Unreal 4 Marketplace.
Modular and procedural scaffolding system and various construction site assets for Unreal 4 Marketplace. Screenshots gallery.