Today, I would like to introduce my Modular Japanese House Pack. As I’ve explained in the introduction to this tutorial, this pack concerns traditional Japanese town houses, called machiya.
Here a series of tutorials about the modular Japanese House kit that I’ve built for Unreal 4.
First, a small introduction about the traditional architecture in Japan. There are essentially 4 types of traditional houses in Japan (I’m speaking of house for people and shops, not temples, palaces, etc), the ones in the cities, called machiya (町家, literally town-house), the farmhouses nōka (農家), the fishermen’s dwellings gyoka (漁家) and mountain dwellings sanka (山家). My project concerns at the moment only the machiya, even if I have already done a few pieces also for the country-houses and I would like to make a pack for those too in the future.
My pack is for traditional houses, however, they are for the modern times; I mean, it’s the traditional architecture how is preserved nowadays. The furniture that comes with the pack is modern. However, it can be easily adapted to also represent Japan during the Edo period or Meiji restoration. Continue reading “Modular Japanese House Kit Tutorial – Introduction”
Today’s work for my Modular Japanese House project. I wasn’t totally satisfied with the previous version of this house (a small house, desalinated to guests and situated in a garden), so I remade it. I also added the possibility to have the paper of the shoji doors outside the frames, and added rain gutters and pipes.
It took some texturing and modeling work, but finally I have dango and yakitori and some typical Asian grill for cooking in my Modular Japanese House project. Unfortunately, I cannot eat 3D models, but they look yummy 🙂
Continue reading “Yakitori and Dango”