Fusuma and Stairs

Today progress in screenshots. It’s starting to look good. I’ve spent a couple of days finding some good materials for the stairs (I have 4...

Fusuma Japanese Modular House Progress

A little preview on the progress made with the Japanese Modular House project. Adding some drawing to the fusuma made it immediately looking more Japanese....

Japanese House Progress

An update on the Japanese House project. Almost all pieces are done, but still need a little polish and a good presentation. We also made...

Japanese Modular House Update

An update on the Japanese modular house. I’ve finally modeled the “hongawara” roof (本瓦葺) a.k.a the very typical Japanese roof composed of concave tiles “hiragawara”...

Japanese Modular House (Work in progress)

UPDATE July, 2018: I’ve completely remodeled again the whole thing to avoid the unsightly borders in the middle of the pillars. Now it’s looking completely...

Poses in Unreal 4

A little article about poses in UE4 and how to use them. POSTED IN DAZ3D TO UE4...

Today’s Clothes

POSTED IN DAZ3D TO UE4 Victoria 8 has some new clothes. The clothes are simulated in Marvelous Designer, then skinned and morphed in DAZ3D, finally after...

Face animation with bones (Daz3D to UE4)

POSTED IN DAZ3D TO UE4 Victoria 8 expressions (eCTRL) exported from daz3d as animation, one expression per frame. Imported in Unreal Engine 4, played at 10%...

Marvelous Designer To UE-4 Tips And Tricks

It’s relatively easy to create some nice clothes in Marvelous Designer. However, they are very high-poly for a game engine. So, you may want to...

Women Jeans Model

I’ve modeled some jeans for DAZ3D Victoria8 figure in Marvelous Designer 7. The new Marvelous Designer presents some nice features (Modular mode, Topstitching, Zipper, etc.)...

Daz3D to UE4: some progress

POSTED IN DAZ3D TO UE4 Eyes are form UE4 content examples and Photorealistic Character samples....

Car Model

Work in progress, but start to look good. The car is one of the cars available on DAZ marketplace. There is a lot of work...